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Juggling Simulators - An IntroductionColin E. - 6th June, 2001. OverviewJuggling simulators have a short history, with the first crude juggling animators appearing in the early nineties. However, the rapid increase in computer power and rising popularity of the internet has caused the number and quality of simulators to steadily increase. Some of you may be thinking, 'What use are juggling simulators?'. To some people simulators are an excellent way of learning new tricks, to others they are a way of communicating new juggling patterns, although to the majority of us they are just a bit of fun! This is not intended to be an exhaustive list of all the juggling simulators past and present. Rather, it is meant to be a review of some of the more advanced simulators in a roughly chronological order.Juggle, Allen Knutson, 1991During the later half of the 1980’s a small handful of jugglers were busy trying to devise ways of describing juggling patterns on paper. One of the most popular of the devised notations, due to its simplicity and the strict set of rules that bind it was siteswap notation. Basic siteswap notation, or ‘vanilla’ siteswaps, use strings of numbers to describe a juggling pattern, each of these numbers representing the flight-time of a particular throw.
JugglePro, Ed Carstens, 1992JugglePro showed just how flexible a juggling simulator could be, and became the first commercial juggling application. JugglePro is not restricted to cascade style patterns, while the pattern of throws and catches are still described by siteswap notation, the hands are able to move in order to simulate popular patterns such as Mills Mess. JugglePro places no restrictions on the number of hands juggling a particular pattern, exploiting another property of siteswap notation. Hence, passing patterns can be simulated using four hands - or stranger patterns involving three or five hands! One of the JugglePro patterns which is definitely worth watching is the confusing three person passing pattern Bruno’s Nightmare. JuggleMaster, Ken Matsuoka,1995
JuggleKrazy, Colin Wright & Andrew Lipson, 1995
Virtual Juggler, Colin Eberhardt, 2000
Jongl, Werner Riebesel, 92-present
view in thread mode or date mode post a new message7th Mar 2008 1988 not 1991 Actually the "juggle" program I wrote was in 1988, not 1991. It was for a long-defunct series of HP computers called "chipmunks" present at Caltech at the time, and written in Pascal. I'm guessing that 1991 is when somebody stole it and ported it to the IBM PC, and blessed may they be! 12th Aug 2006 XScreenSaver juggle There's a pretty good juggling simulator included in the XScreenSaver collection. It animates a 2d stick man throwing balls, clubs, knives, bowling balls etc, and you an set the pattern in siteswap (with annotations to allow for patterns like Mill's Mess) or adam notation. You can read the manual here: http://www.linuxcommand.org/man_pages/juggle1.html See a screenshot here: http://www.jwz.org/xscreensaver/screenshots/ Sorry, there's no windows version. Macintosh or X11 (Linux/BSD/unix) users only. Most linux or BSD distributions include this package. 26th May 2005 Juggling Lab is among the late... 26th May 2005 Juggling Lab by Jack Boyce is ... Juggling Lab by Jack Boyce is among the latest and greatest simulators. http://jugglinglab.sourceforge.net/ 13th Sep 2004 how/where can i see good simul... how/where can i see good simulators online without having to download them? 29th Aug 2004 The current version of Jongl i... The current version of Jongl is now 12.0. So development is still going on... 12th Jan 2003 Hi folks
I've got one of thes... Hi folks I've got one of these that I wrote one of these a few years ago - it works out pattern transitions on the fly and looks a bit like Jongl (although everything is modelled out of spheres so it's a bit softer). Too few patterns to be much use, but if you're interested, download it here: http://singaporenoodles.tripod.com/curious/JuggleBox.exe (100k, Windows). 2nd May 2002 thank u !
... thank u ! 20th Oct 2001 An historical note: In the lat... An historical note: In the late 1980's, (earlier than all the programs mentioned in this article), A juggling simulation program called, "JUG - The Juggling Simulator" was written by David Greenberg, and distributed by a company called Albuquerque Custom Software. It ran on the IBM PC's of the time. Long before that, in the mid 1970's Dave LeDoux at MIT wrote a computer program that printed out decks of punch cards. When you flipped through the deck of punch cards like a flip book, the holes moved in a cascade. An earlier still, in the 1950's, one of the first uses of computers was calculating trajectories of thrown objects. 15th Jun 2001 [MA][GNU]S deserves a mention.... [MA][GNU]S deserves a mention. It's an excellent 2-D program with far better graphics than JuggleMaster Java. Unfortunately, development of this program stopped after the authors lost interest following a hard drive crash. But it's still decent nonetheless. [MA][GNU]S http://www.juggling.org/programs/java/MAGNUS/ (I have not really used [MA][GNU]S, however I am very impressed, it has many unique features. Especially interesting is the state transition diagram. - Colin E.) 1 2 | ||||||||||
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